For this week I pushed my high res of the model more to look like the actual piece. Earlier I was planning to make the piece in such a way that the piece can be rigged and animated. Hence it didn't have a pose. But as per suggestions for my project, I went back and put my piece together as per the pose it was in, in the reference.
Zbrush sculpting has always been scary for me and even when I started doing high res for my project I was kinda scared of how I will I push it to match the look of ice. But moving ahead with sculpting the ice over the eyelids, I gradually felt more comfortable and now I feel that I can push the sculpting more. These are some snapshots of the original and the progress:
Portfolio piece (Week 2)
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In this week, we were told to withdraw inspiration from the work of Sparth (Syd Mead) and model a piece inspired by his art. After modellin...
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For this week's common art assignment we were given no rules and were told to create the best piece of art. While scrolling through diff...