First class of this semester and we are delighted that we will be working on personal projects for this semester. Since I want to do environment art I chose this environment piece that I wanted to do for a long time now. This subway scene has really interesting lighting and brings forth the idea of creating modular pieces. The main reference image that I will try to re-create is below:
I gathered some other references for inside of the train:
There was a subway train artwork done by Clinton Crump on artstation. I got references from that as well:
For the same I think I will follow the following workflow:
Week 1
- Proxy/Block out the environment
Week 2
- Complete block out in Maya and set up in UE4
- Start high res for the pieces
Week 3
- Complete high res and bakes
- Start texturing
Week 4
- Complete texturing
- Presenting in UE4
Progress after week 1
A screenshot of the block out from UE4