Canon Project - Week 10

This week we were told to do UVs for the proxy canon we created last week. So we created UVs for the proxy and then created bevels and created a smooth mesh preview for the same.
The UVs came out like below:


The smooth mesh preview came out like below:


And then my laptop ran into a problem post rendering and this is how it was:


And then I lost all my work but thankfully I had my renders.

I completed the work late and was finally able to get all the shots out so here is the output in shaded wireframe:

Here is my canon in ZBrush: